Describe the place, the story and the players to the AI assistant you already use. Eggtrail's RPG engine brings the duels, the coins, the merchant and a boss that stays locked until somebody finds the sword β played on a phone, at a printed QR code or a GPS stop.
Free β your first 2 trails, 5 teams at a time, no card.
Where it runs
A bell tower at dusk, a gallery floor that creaks, fog on the river β no screen can build those. A trail borrows them and puts a card, a choice or a fight at every stop.
GPS stops
A stop wherever the camera stood. The diner from the opening scene is a merchant selling the getaway map. The staircase from the chase is a duel. The last card opens only for a team holding the map and the vault key.
GPS stops
Six blocks, one evening. The bookshop on the corner is a merchant with a lantern on its shelf, paid for in coins a team found on the way. The clock tower is the boss, and it stays locked until somebody brings the lantern.
QR codes
The code beside the mammoth asks the year on its plaque β the answer is on the wall, so the family has to look. The fossil hall's boss stays locked until they find the brush and the field helmet.
GPS or QR
A fox under the oak darts when a team opens its card β tap to catch it. A trap on the footbridge: flip a coin to disarm it, or step around it for half the price. The dragon at the waterfall waits for the team with the shield.
The RPG engine
You never write a rule. You decide what each stop does, and the engine runs it β the duel, the purse, the lock on the boss. Each tile opens the chapter of the handbook that documents it.
Want it plainer? Basic mode is scan, collect, score β the same codes, no fights.
How it gets built
Paste one address where your assistant adds connectors and approve the sign-in once. No key, no config file, nobody on the phone.
The stops, the story, how old the players are and how many teams. Your assistant asks for whatever is missing, starting with the players' age.
Every card is on screen before anything prints. Rename the boss, cut a stop, move the ending. The rules check and a practice run go through every change.
Print the QR sheet and hide the codes, or pin each GPS stop on the map. Walk the route, then start the trail.
An example conversation, replayed. No live AI on this page.
QR hunts & GPS geocaching
Same cards. Same score. You choose how players find them.
Printed QR codes
Download the QR PDF, print and hide the codes. A camera scan opens the card in the browser. Use a shelf, a plaque or a post β you choose the exact spot.
Indoors or outdoors. Protect paper codes from the weather.
Outdoor GPS stops
Pin the stops and share the trail link. Players follow the map, reach a stop and check their location to play its card. No printer. No container. No label to replace after rain.
On a GPS trail a monster, a boss, an ally or a runaway animal can also run between spots you pick, on a clock you set. How moving cards work
GPS needs location permission and a usable outdoor position. It comes with any paid plan.
Take the same story to another park, town or country with a new trail. Set its stops and check the route on foot. Both ways to play need internet at every stop.
Find public trails on the mapBefore anyone plays
Before you print a code or pin a stop, your assistant runs the rules check and a practice run through the real engine β every fight fought, every purse counted, every lock tried β and tells you what would break the visit.
A practice run proves the rules, not the fun. Play the mini-games yourself from the practice link, and walk the route before you start.
How the playtest worksYours to decide
Writing a story of your own comes with a paid plan. Inside it, the engine keeps the rules fair, and everything a player reads, sees and hears is up to you.
Every card's name, prose and rules note. Your assistant drafts; you rewrite any line, before the trail opens or while it runs.
Upload your own photos for every card and the cover. Or set one art style for the deck and have cards drawn with image credits.
Attach a clip you recorded to any card β a guide, a director, the bells at noon. A synthesized voice can also read a card aloud in the story's language: labelled Made with AI, and only when the player presses play.
Five colours repaint the board and every card, so a noir crawl and a fairy-tale park never look alike.
Write in English or Spanish and translate into the other. Each player reads the trail, and every GPS clue, in their own language.
Give a story two to four roles that carry gear differently, and open a marketplace where teams sell captured cards to each other.
Write it once
A story is the template; a trail is one playing of it, at one place and time. Build a second trail from the same story in the next town, or rewrite the cards in place for next season β every mounted code keeps working.
Your turn
Thirty minutes with your assistant, and your place has a story, a fight and a leaderboard running through it.
Start free with any ready-made story. A story of your own and GPS trails come with a paid plan.
Free β your first 2 trails, 5 teams at a time, no card.