Two adventurers with a sword, shield and lantern face an emerald dragon in a forest ruin.
GPS & QR scavenger hunts, played as an RPG

Every place has a story.

Eggtrail turns it into a quest.

Hide QR codes or pin stops on a map. Each one opens a card on a phone: treasure to grab, a question to answer, a monster to fight, a boss locked until your team finds the sword. No app. No sign-up to play.

Your first 5 players are free, no card. Then $1 a player.

A team on one phone counts as one player.

7 trails live now

7 trails live now

Teams are out there right now.

Their hosts put them on the map. Find one near you, take a phone with internet to the venue and join there — free to play, no app to install.

Your collection has a boss in it.

One lap with a phone puts every card on the map — nothing goes in the ground.

It plays here from YouTube. Nothing is sent to them until you press play.

What the film shows, in words
  1. 0:00 A planner at a window over the garden. Visitors walk past a baobab and its Latin-named sign. “You have the treasures. Your visitors walk right past them.” She puts a note on the glass: “How do we make them wonder?”
  2. 0:11 Maya, an educator, hands her AI assistant the garden’s plant list: “Make a safari of our strangest trees.” “Ages ten and up.” It notes a living fossil, a tree that bleeds red sap and an endangered local oak.
  3. 0:22 The deck deals itself: “Botanical Safari. 23 cards: plants, quizzes and a boss.” “Eggtrail connects to your AI assistant. You edit every word.” On the Octopus Tree card she corrects “Madagascar cactus” to “Madagascar ocotillo”, then adds a quiz. Every card is recorded aloud in a synthesized voice.
  4. 0:39 The boss card lands, locked. “Eight plants unlock the boss.” “Prefer no fights? Easy mode: collect cards and answer questions.”
  5. 0:48 “The walk is the setup — one lap of your route, phone in hand.” At each plant she taps Pin this spot. “Nothing goes in the ground. The pins live on the map.” She presses Start trail: “Nothing goes live until you press Start.”
  6. 1:10 In a museum gallery, a phone scans the code on an ammonite’s label and its card opens. “Indoors, a small code beside each label opens its card.”
  7. 1:14 At the gate a visitor scans the trail’s poster and joins: “No app. No sign-up to play.” On the map the team walks to a pin, opens its card and presses play: “Each pin holds a card. Tap, and it reads aloud.” A quiz: “Some cards ask a question. Get it right to collect it.” The plants fill the board: “Fill the notebook. The boss appears.”
  8. 1:38 “The boss is the dry season. Carry your plants through it.” The fight is a duel — a pointer, a gap, a tap — and the team wins it.
  9. 1:49 The boss breaks into rain, and it clears: “Now they stop and wonder.” Under the Engelmann oak a child presses play, and the card reads itself aloud: “Quercus engelmannii, a native Southern California oak and an endangered species. It’s so tied to this region it’s also nicknamed the Pasadena Oak.” “Came for a walk. Left knowing the oak.”
  10. 2:06 The end card, over the trail’s own poster: “Every place has a story. Eggtrail turns it into a quest.” “$1 a team — one phone, any number of people.” “A class of 30 in six teams: $6. Visitors play free.” “No sign-up, and no visitor’s location is stored. Every stop needs internet; GPS also needs location access and the outdoors.”

Your first encounter.

One stop holds treasure. One holds a merchant. Another holds this. Press Fight. Practice only — nothing is scored or saved.

Forest Guardian Vitality 2 Attack 6 Defense 3

The Guardian is guarding. Strike through the gap.

Forest Guardian, your opponent in the demo duel.

Three steps to your trail.

  1. 01

    Choose a story

    Pick a ready-made adventure — every card is already written. About 10 minutes to pick a story, print the sheet and cut the codes. Or write your own by talking to the AI assistant you already use: about 30 minutes, $12 for up to 24 cards, art included.

  2. 02

    Hide the codes, or pin the stops

    Print the QR sheet and tuck each code somewhere — a shelf, a plaque, a sheltered post. Or pin each stop on a map and share the trail's link: nothing to print, nothing to replace after rain.

  3. 03

    Find it. Play it.

    Teams scan a code with the phone's own camera, or walk to a pin and tap it, and the card opens in the browser. One phone per team, however many people are in it. Internet at every stop; a GPS trail also needs location permission and a usable outdoor position.

See what opens on your phone.

The treasure is on your phone. The adventure is outside it.

The Stone Sentinel's monster card: its vitality, attack and defense, the points and coins a win pays, and the Leaf of Sun it guards.
Face the Stone Sentinel An enemy card shows its stats, what a win pays and what it guards. Win the duel to reach the Leaf of Sun.
An Eggtrail board: the team panel with points, coins, vitality, attack, defense and cards found, the next step of the quest, the collection, and a bar at the bottom with Scan.
Your board Every find lands on your board and its points add up. The leaderboard ranks the teams — highest score at the end wins.
Pip the rabbit's ally card, with the points, coins and vitality he gives and a note that the quest can finish without him.
Pip, the Lantern Keeper An ally card. Pip joins your team and adds vitality.
A GPS trail's map: the team panel, a line saying the phone has found its location, and card pins on a street map.
Walk to a pin On a GPS trail, the map shows the stops your team can open. Get close to a pin, then tap it to open its card.
Watch the film

What hosts ask.

What do I get, and what do I need?

A playable trail on Eggtrail. A QR trail comes with a PDF to print, cut and hide. A GPS trail puts its stops on a map, with nothing to print. Either way: one phone per team, and mobile data or Wi-Fi at every stop — neither mode works offline. A GPS trail also needs location permission and a usable outdoor position. Walk the route once before you start.

How many people can play?

One phone per team, and a team counts as one player — however many people are in it. You enter how many players you expect — the one number a trail asks for — and each costs $1.

What does it cost?

Your first 5 players are free, no card. Then $1 a player. 25 players come to $25. You pay in Gold Eggs, 1 Gold Egg a player, and they come in packs: 20 for $20, paid once, no subscription. Every story in the library is included. Writing your own costs $12 for every 24 cards, art included. GPS costs nothing extra. A player is one phone, any number of people.

What do players have to tell you?

Only a tick in the terms box. Joining names the team: no app, no email, no password, no date of birth. On a GPS trail the phone shares its location to check a stop, and no player's position is stored. Keeping the team afterwards is optional and asks for one email.

Can we run it in Spanish or German?

Yes. Trails run in English, Spanish or German, and the story is written in the language you choose.

The boss is already drawn.

Pick a story. Choose where the treasure lives. Send the teams out.

Your first 5 players are free, no card. Then $1 a player.

A team on one phone counts as one player.