Museums

Make the label the clue.
Then ask what it says.

A code at each exhibit opens a card on the visitor's own phone: your recorded audio clip, a question the label answers, the way to the next room. No handsets. No app.

Your first 5 players are free, no card. Then $1 a player.
Each card you write is $1.
Write to us

  • Your own voice at every stop
  • Nothing personal asked of a child

An example code, as the sheet prints it. The right answer opens your clip.

From label to phone in three steps

1

Talk it into existence

Connect the AI assistant you already use and describe the rooms, the pieces and what a visitor should notice. The cards draft while you talk — 30 minutes, not a project. You edit every word.

2

Record and mount

Read each stop's clip into a phone and upload it to its card. Nothing to buy, charge, sanitize or chase at closing time — the audio-guide fleet, minus the fleet. Print the sheet and put a code beside each label; a new exhibition changes the paper, not the fittings.

3

Visitors scan and play

A family on one phone is one team. On the bill, that is one player. Nobody gives an email or a name; the team gets a name picked for it. Every stop needs a phone signal or Wi‑Fi — check the basement galleries before you print.

Save the Ankylosaurus for the last room

Make the last case a boss — a short fight on the visitor's phone — and lock it until a team has found the three cases before it. A trail with a plot has an ending, and an ending is a reason to reach the last room.

Walk six stops

Six cards from a demo trail, in the order a visitor meets them. Open one to see what the phone shows at the case.

A demo museum: the deck is written about real species, the rooms are ours.

When a code comes off the wall, the staff page says which one

Example

The staff page

  • 2,140 Scans
  • 61 Days played
  • 1 Gone quiet
  • 0 Never found
Code Last scan How it is doing
The Lobby Hall 12 min ago Working
Triceratops horridus 2 hours ago Working
The Cypress Swamp Yesterday Working
Ankylosaurus magniventris 18 days ago Gone quiet Reprint

When the exhibition closes, the trail's report has teams, finishers, scans, the busiest day and the codes nobody found — the numbers a funding report asks for.

What the research says about playing a museum

Four findings. The last one cuts against us.

Lost halfway

Across 108 exhibitions, visitors spent under twenty minutes whatever the show's size, and most stopped at fewer than half of what was on offer. A museum rarely loses people at the door. It loses them halfway through.

Your trail: a code at every stop and an ending worth reaching.

Serrell (1997). Curator: The Museum Journal, 40, 108–125.

Asked, not told

Being asked beats being told again. Students tested on a passage remembered 61% of it a week later; students who reread it remembered 40%.

Your trail: a question card sends the visitor back to the object. A wall panel can only be read again.

Roediger & Karpicke (2006). Psychological Science, 17, 249–255.

In a museum, with families

Researchers watched 83 families at the Children's Discovery Museum of San Jose. Families who used a storytelling exhibit did more explaining at the fossils afterwards.

Your trail: the story gets a family talking about the case in front of them.

Callanan et al. (2021). Frontiers in Psychology, 12, 689649.

Against us

A meta-analysis of serious games found people learned more through a game than through conventional teaching, but were not significantly more motivated — so we will not promise a trail keeps anyone keener. None of this measures Eggtrail; your trail's report counts your own finishers.

Wouters et al. (2013). Journal of Educational Psychology, 105, 249–265.

What museums ask

Each card you write is $1 (1 Gold Egg), paid once; a trail of your own needs at least 12 cards. Each player is $1 (a family on one phone is one player), and your first 5 are free, enough to try a ready-made story before you write a card. A trail pays at Start for the players you expect. Set its leaderboard to restart each day, week or month and it pays again at every restart: expect 25 a day, restart daily, and it is $25 a day. Extra players still get in at $1 each unless you cap them. Gold Eggs come in one-off packs, never a subscription.

You talk, your AI assistant types. Eggtrail connects to the assistant you already use: describe each room out loud, and the cards, the questions and the story land in your account as you go. The web forms are there too. Each card's picture is your own photo of the object, uploaded free, or one drawn by AI — and a drawn picture, like a story your assistant creates, marks the story Made with AI.

No. Basic mode is scan, collect, score — a trail with a finish line and nothing else. Locks come with a boss at the end, and coins with them; merchants and traps are cards you add only if you want them. Any story can also run as a basic trail without editing it.

Put a trail in the collection

Your first 5 players are free, no card. Then $1 a player.
Each card you write is $1.

Build a trail for free Write to us