Your team, a floor full of hidden codes, and one board everybody can see. It runs about an hour and needs nobody to compere it.
Free β one trail, 10 players, no card.

Players scan codes, solve clues, trade with merchants, and race to take down the boss. Nothing to install, and no account for anyone.
"Someone from accounting just sprinted past the break room holding a phone like a sword. The leaderboard does that to people."
You write the trail around the floor you actually have β the atrium, the third meeting room, the kitchen nobody uses. About an hour with your AI assistant. See how a story gets written
Twenty codes across a venue, an hour before lunch. It is the slot that usually holds an icebreaker nobody enjoys, and it needs no facilitator β the board does the work a compere would.
A trail through the building for every new intake. They learn where things are by having to find them, and the same trail runs in September and in March without being rebuilt.
Codes on stands and stages, so delegates walk the whole floor rather than the first two rows of it. Exhibitors get traffic and the leaderboard gives people a reason to come back after lunch.
This is a hunt through a real place, so it wants a real place. A team spread across three cities cannot play the same trail, and pretending otherwise would be selling something that does not work β what does work is one trail per office, each with its own codes and its own board, run on the same day. The stories can be the same; the buildings are what differ.