School groups

Give the school groups something to do
Nobody drifts to the back.

A class arrives, splits into teams, and works your rooms in a set order looking for the answers. The trail is mounted once and runs for every group that books after it.

Free — one trail, 10 players, no card.

  • No app, no accounts
  • A whole year group at once
  • Built around your rooms
  • Runs every visit, all season
A school group scanning an Eggtrail code at a museum

Written around your rooms

The questions are about the things you already have on the wall. Your education lead writes them in an hour with the AI assistant they already use.

Reading the plaques is the trail

An answer card cannot be guessed from a phone. To move on, a team has to find the object and read what is next to it.

One trail, every booking

Mount the codes once and every school group that comes after plays the same trail. There is nothing for your staff to set up on the day.

What the day looks like

A 10:30 arrival and a 12:15 coach, which is the slot most trips actually book.

1

They arrive and split

Teams of four or five, one phone each — a teacher's or a helper's. Typing a team name is the whole of joining, so a class is playing about four minutes after the coats are off.

2

They work the rooms

Teams move through the trail in the order you set. Because a card unlocks only when the ones before it are done, thirty children are not all standing at the same case.

3

The board decides it

Points from answers, treasure and beaten monsters. The board is live, so the last ten minutes are a real finish rather than a slow drift to the shop.

4

You keep the trail

Nothing is dismantled. The next school books the same trail and your staff do nothing on the day.

Written for the groups you actually get

Most venues host the same two or three year groups over and over. A trail is written for one of them — the reading level, the vocabulary, and the objects that are on their syllabus — and a second trail for another costs an hour, not a rebuild. A Key Stage 2 group and a sixth form can walk the same rooms on different trails, on the same mounted codes.

What education leads ask

A whole year group. Teams share one phone each, so thirty children is six to eight teams, and nothing runs out when a team finds something — every team plays the same codes.

One phone per team, usually a teacher's or a parent helper's. No child needs a device, an account, an email or a login, and nothing that identifies a child is stored.

Fifteen codes is about forty-five minutes with reading time. You choose how many, so it fits the slot the coach booked rather than the other way round.

No. The trail is mounted once and runs for every group that books after it. On the day a teacher opens a link and types a team name.

That is the usual reason to write one. The questions are about the objects you already have, framed for the key stage or grade the visiting groups are in.

Beating the boss ends the quest, not the visit — every code still on the wall still scans and still scores, so a fast team keeps playing rather than standing around.

Give the school groups something to do