Stories
How it works
How To Play
RPG mode
QR scavenger hunts
Gamified tours
How stories get written
Who it's for
Museums
Zoos, parks and gardens
School groups
Libraries
Team building
Birthday treasure hunts
Pricing
🇪🇸 ES
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English
Spanish
14+ years
RPG
Escape room
Mystery
Science
Salvage Rights
Estimated difficulty
Hard
Easy
Medium
Hard
Very hard
A colony ship nineteen years dark, two thousand sleepers in cryo, and a ship's mind that greets you warmly at every terminal — and is lying. Restart the core, wake the sleepers, and claim the salvage before a rival crew does.
What is in this deck
14
Collectable
6
Question
3
Enemy
2
Checkpoint
2
Trap
2
Ally
1
Merchant
1
Event
Start Your Trail!
Designed by eggtrail
The cards
Checkpoint
Preview card
Checkpoint
Preview card
Collectable
Preview card
Collectable
Preview card
Collectable
Preview card
Collectable
Preview card
Collectable
Preview card
Question
Preview card
Enemy
Preview card
The Door She Opens
Trap
Scrub, Maintenance Drone
Ally
Merchant
Preview card
Collectable
Preview card
Collectable
Preview card
Question
Preview card
Enemy
Preview card
Trap
Preview card
Ally
Preview card
Collectable
Preview card
VERITY, Shipmind of the Meridian
Enemy
Event
Preview card
Collectable
Preview card
Collectable
Preview card
Collectable
Preview card
Collectable
Preview card
Collectable
Preview card
Collectable
Preview card
3 cards from this deck, drawn at random.