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GPS scavenger hunt · RPG adventure

The Pods of Sierra Madre

All you need is a phone — follow the map to each pin and open the card waiting there.

Live now Walkable Made with AI Moving pins Cards with audio

A self-paced walking hunt through Sierra Madre's real film locations. Start in Kersting Court, the square where Invasion of the Body Snatchers was filmed in 1955, walk Sierra Madre Blvd east to Hitchcock's Pioneer Cemetery and west to the library, then finish back in the square to stop the truck. Along the way, help an old projectionist find his real sister. About 2.5 miles. Runs October 1 to December 31, 2026.

Your quest — find what unlocks the boss, then beat it.

Cards to discover
23
With audio
23
Estimated difficulty Very hard
Easy
Medium
Hard
Very hard

Counts its moving cards: some cards here run between spots on a clock.

Join the trail Get directions
  • Free to play
  • No app to install
  • No sign-up to play

Join within 200 metres of the start. One phone per team.

Run by Eggtrail · in Sierra Madre

The deck

What your team is hunting

Every card waits at a pin on the map. Preview the cards, then head out to discover them.

  • Start 1 on this trail
  • Weapon 2 on this trail
  • Item 3 on this trail
  • Treasure 3 on this trail
  • Foot Soldier 1 on this trail
  • Ally 1 on this trail
  • Question 7 on this trail
  • Checkpoint 1 on this trail
  • Merchant 1 on this trail
  • Trap 1 on this trail
  • Monster 1 on this trail
  • Boss 1 on this trail

Hover over or tap a pin to preview its card. Your team joins at the flag.

A pin with a clock moves on a timer. Its count says when, and the pin slides to its next spot when it reaches zero.

Before you set out

Start here Kersting Ct, Sierra Madre, CA 91024

Started
Estimated time
1 h 35 min
Distance
2.54 miles
Suggested age
13+
Languages
English · Spanish

Bring a phone with internet access. Allow location access outdoors to discover cards as you reach their pins.

Some pins on this trail move. A card with a clock runs between spots its host picked, on a timer — the clock says when it moves next. Never run or cross a street to catch one. What the terms say about pins that move

Every hunt is played on real streets and paths. Read the terms and conditions before you set out — teams play at their own risk.

Team visits
11
Getting around
Walkable
How you play
RPG adventure

Counts teams that joined across all days, including return visits.

The leaderboard

Top 3 teams

  1. Team 1065 130 points 65% of the board Not finished
  2. Team 3983 130 points 69% of the board Not finished
  3. Team 2695 20 points 8% of the board Not finished

How it works

Three steps to the treasure

  1. Get to the venue

    Bring a phone with internet access. The cards are already waiting there.

  2. Join at the venue

    Tap Join nearby within 200 metres of the pin. No app to install, no sign-up.

  3. Follow the pins

    Each card is treasure, gear or a monster. Collect, fight and trade your way up the leaderboard.

Your adventure starts here

Where to play

Kersting Ct, Sierra Madre, CA 91024

Get directions

Bring a phone with internet access. Allow location access outdoors to discover cards as you reach their pins.

Join the trail

At the venue? Join within 200 metres of its pin. We check your location before creating your team.

Browsing creates no team or guest account. Your position is checked for this join and is not saved.